How to read a star chart
Sumo records its results as a grid of marks, one per day of a fifteen-day tournament. The notation below is the sport's own; we borrowed it rather than inventing one, so a RikishiDex chart can be read straight across against an official sheet.
The marks
星取表win 白星 shiroboshi
A bout fought and won.
loss 黒星 kuroboshi
A bout fought and lost.
win by default 不戦勝 fusensho
A win awarded because the opponent withdrew. The shape changes to a square to say the bout was not wrestled; the white fill still says who was credited.
loss by default 不戦敗 fusenpai
A loss recorded on the day a rikishi withdraws. It sits in the loss column, not the absence column — the convention set by the 1928 reform, which also established that the man who turned up is scored a win rather than a no-show.
absent 休 kyujo
A day missed. A withdrawal produces exactly one loss by default no matter how long the absence runs, so every following day is simply an absence. This is the one mark we draw that the printed sheet does not: paper leaves the day blank, which on screen would make the fifteen days impossible to count, so it is drawn faintly instead of not at all.
win
A ring around a mark means that is the most recent day fought — it appears only while a tournament is running, and never on a finished chart. It is a modifier on a day, not a kind of result, which is why it has no entry of its own in the key above.
not yet fought
A day the tournament has not reached. Never a hollow ring, which would read as a win — the reason it is a rule rather than a circle. Pending days are excluded from the tally, so a card mid-basho reads 3–2 rather than 3–2–10.
Head to head
Where two men are about to meet, the site states their record against each other in the twelve tournaments it holds — two years, not a career. A pair who have not met inside that window reads as a first meeting, which is true of the record here and not necessarily of their lives.
The tally
勝敗Records are written wins–losses–absences, and the absence figure appears only when there is one: 12–3 for a full tournament, 0–4–11 for a withdrawal on day five. A rikishi who finishes with more wins than losses has a kachi-koshi and will generally rise on the next banzuke; more losses than wins is a make-koshi and a fall.
Aki 2026 · last confirmed 2026-09-28 11:00 JST